Smash Bros creator Sakurai says AI can fix “unsustainable” game development

Super Smash Bros director Masahiro Sakurai believes that game development as we know it is no longer sustainable and thinks generative AI may be the only way forward.

In a new interview withYahoo Japan, the legendary developer sounded the alarm on the state of modern game production, warning that the current methods of building large-scale titles are becoming increasingly difficult to maintain.

sakurai on smash ultimate deluxe or reboot

“To be honest, it’s hard to see what the future holds,” Sakurai admitted in a translation provided by Source Gaming.

“I think we’ve reached a point where creating large-scale games like we do now is too time-consuming and unsustainable.”

Sora fighting Sephiroth in Super Smash Bros Ultimate

Sakurai’s comments echo a growing sentiment in the industry, as triple-A development budgets balloon and teams stretch into the hundreds. At the same time, indie games from small creators are gaining momentum. For instance, one of 2025’s biggest successes,Clair Obscur: Expedition 33, was put together by a relatively small team of around 30 devs.

Sakurai says game companies need to use AI to “survive”

According to Sakurai, there needs to be some sort of change, and the only thing he can think of is the use of AI.

“I feel that things can’t continue this way,” theSmashcreator continued, “but the only effective solution I can think of at the moment is generative AI.”

Mark from Invincible alongside Jinx from LoL and Iron Man from Marvel Tokon.

Sakurai didn’t elaborate on specific use cases, but generative AI has already shown promise in streamlining everything from asset creation and animation to QA and dialogue scripting. While controversial, these tools could help reduce the burden on human developers, something Sakurai says is essential for survival.

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A screenshot featuring Dragon’s Chronicles: The Dark Demon King and the Sword of the North Star game.

Answer continued:“I believe we are at a stage where we must change our methods, such as by using generative AI to improve work efficiency. It seems that only companies that can adapt well to these changes will survive in the coming era."(3/3)pic.twitter.com/q84lDzu6Ac

“We are at a stage where we must change our methods,” he said, “such as by using generative AI to improve work efficiency. It seems that only companies that can adapt well to these changes will survive in the coming era.”

The legendary dev’s next game, Kirby Air Riders, iscoming to Switch 2 in 2025. Sakurai had previously announced his“semi-retirement”after the release of the final Smash Ultimate DLC.