The sky turns crimson inFrostpunk 2, as a city that once stood as a proud bastion now devolves into civil war. The people turn to you as its Steward, leading to a pivotal decision that determines its future. Will you seek power or peace? The choice is up to you. Here’s our guide on whether you should banish, reconcile, or enforce order inFrostpunk 2.
First, we’ll discuss the roots of the conflict based on our playthrough, then we’ll look into general mechanics that you can expect moving forward. Finally, we’ll tackle all three branching paths that lead to endings.

The fateful decision in Chapter 5
The decision to banish, reconcile, or enforce order inFrostpunk 2stems from an earlier incident in the campaign. In our playthrough, we primarily sided with the Stalwarts due to their focus on meritocracy and progress. This also meant stymieing the Pilgrims at every turn. However, in Chapter 4, we had to choose between the suggestions from both camps. In the end, we opted to trust in the Pilgrims, which caused our standing with the Stalwarts to take a nosedive.
After completing Chapter 4, we were treated to a cutscene where the Stalwarts assassinated a Pilgrim delegate at the Council. Given that the Stalwarts were the instigators of the civil war, certain choices meant that we had to put an end to the threat that they posed.
Civil war general mechanics
Regardless of the decision that you make, theFrostpunk 2civil war does have some general mechanics that you should remember.
The Path of Banishment
As we delve into theFrostpunk 2banish, reconcile, and enforce order decisions, we take a look at the first option: banishment. The main goal here is to get rid of all members of the faction that started the civil war. That might seem like a tall task, but this is actually the easiest of the bunch.
you may get rid of all members of said faction through the following means.
We’ve already explained the “killing” and “detaining” parts earlier. As for “abandoning the cause,” this actually occurs if you click on a faction and select the “Denounce,” “De-radicalize,” and “Secret Police” options. A huge percentage of that faction’s membership will voluntarily leave the group, causing their numbers to drastically dwindle.
As for “emigration,” this requires you to set up a colony in a Frostlands region that will be marked on your map. There’s also a requirement to verify that the colony can survive on its own, or hand over control to the emigrants. However, we’ve noticed that this function seems to be bugged, as we couldn’t build anything in the territory. So, we just relied on causing the group’s numbers to drop until there’s no one left.
The Path of Reconciliation
If you seek reconciliation inFrostpunk 2, then be ready for a challenge. The main goal here is to pass the Peace Accords as a law, but this is harder than it sounds. Here’s what you need to know.
Completing each group’s task lets you click on the “Negotiate Peace Agreement” option, but it doesn’t end there. You still have to pass the Peace Accords, which is found in the Rule tab/category. Here’s the kicker: Similar to other Rule-type laws, you need a two-thirds majority, or 67 delegates, to be in favor of this proposal. This is why you should avoid having any active promises for the two other organizations (i.e., Frostlanders and New Londoners), since this will prevent you from negotiating with them. Likewise, you should push for Guided Voting to ensure that the majority of delegates do as they’re told.
If a few weeks pass and you’re still unable to pass the Peace Accords, you’re given one last chance to do this. If you still fail, then you’ll get kicked to the curb and the game will end in failure. You’ll have no choice but to reload from a previous save.
The Path of Order
TheFrostpunk 2enforce order decision might be one of the coolest (pun intended) in the game. The goal is to pass the Captain’s Authority law, which means you get to become the Captain just like in the first game. The process is actually relatively simple and straightforward.
Regardless of how you reached this point, you still have a few additional tasks where you have to construct an Enclave District.
That does it for our guide on whether you should banish, reconcile, or enforce order inFrostpunk 2. We hope this article helps you decide on the path to take to reach the game’s conclusion. For other tips and tactics, we encourage you to check ourbest laws guide,best techs guide, andFrostland exploration guide.